5/20/2023 0 Comments Battletech moddingThere’s nothing ‘cat and mouse’ about struggling to lock your LRMs onto things you can see that are also within your LRM range but for some insane reason want you to try and wrangle your idiotic AI lancemates into acting as ‘spotter’ for you… and the developers are so pig-headed stubborn that they’ll turn to ‘lore’ justifications for their garbage radar decisions, but then ignore more lore-friendly ways of spawning enemy reinforcements in, because ‘it’s a game’ is good enough to justify magical teleportation spawns that pop up directly inside the defense zones you’re supposed to be protecting.ĭamn, it doesn’t make me sad, it makes me angry. ![]() So much better than this garbage they’ve gone with because they couldn’t be bothered to let go of what ‘worked’ for MWO as a PVP game of cat-and-mouse. The mod scene of BattleTech exploded fast and we got so many new mods over the last year, that it became hard for people to decide which ones to download, so here i am gonna discuss the 3 big mod packs, since those are perfect for new players, that want to look into an enhanced version of the base game. BattleTech Enhanced is actually a collection of gear-related mods made by Mharius, which gives you tons of new options for customization. ![]() ALL previous games had much better radar – especially with the active/passive option to set up ambushes by powering down, or to spoil ambushes by spotting powered down mechs with keen enough eyes. If your radar dropping out so you can’t fire missiles at things you can see with your human eyeballs is required to balance the game’s difficulty, then it’s fundamentally (if not irredeemably) broken.
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